“I Need A Cigarette” – Love Story Hits Countdown: #3 « Riddlethos
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Ethos and Riddles talk about video games...
Can you handle it?
by Ethos and Riddles
« “Wrong Hole, Darling” – Love Story Misses Countdown #3
“Wrong Hole, Darling” – Love Story Misses Countdown #2 »
“I Need A Cigarette” – Love Story Hits Countdown: #3
Back again, to once again, end the day on a positive note. One of my favorite couplings from one of my favorite games; let’s talk about Ico and the young princess Yorda. (Beware of spoilers, by the by.)
They have nothing but eachother...
#3 Best Video Game Romance: Ico and Yorda
Like Shadow of the Colossus, Ico is one of the last generation’s definitive experiences. Most, if not all of the game mechanics have been done again and done better at this point, but unlike all that came after it, Ico’s mood and atmosphere is not to be forgotten. While it doesn’t quite reach the majestic levels seen in Shadow of the Colossus, the lonely, forboding mood presented in Ico is done beautifully.
The main focus of the game’s puzzles is helping the young, mysterious Yorda through the island safely. She’s quite helpless, after all, meaning poor Ico has to break his back just to keep her safely in tow as he navigates the deadly pitfalls set before him. Yet somehow, much like Ico himself, the player just can’t get sick of her. She’s too innocent and helpless, yet somehow she manages to seem grateful. It’s the little things that count, like how she snuggles with him on the little stone-hewn couches that act as the game’s save points.
Kidding aside, it’s difficult not to develop a bond with Yorda, despite how much of a hindrance she can be. There’s no snappy back-and-forth dialogue, (ala Prince of Persia: The Sands of Time) but the utter silence is what makes the game’s atmosphere. Players can draw their own conclusions as to what feelings are developing between the two of them.
But towards the end of the game, their feelings for eachother become more apparent. The final hours see Ico furiously searching for a kidnapped Yorda, and then battling an evil sorceress to get her back. Ico emerges victorious, but wounded – and in a first, final act of gratitude, Yorda carries him to a small lifeboat and sends him away as the castle crashes down around her.
Somehow she lives, of course. I would have preferred a more bitter ending, but then I’m a bitter kinda guy. Regardless, for Ico’s amazing devotion to Yorda (or at least her mobility) and Yorda’s willingness to sacrifice her life for him, we rank them number three among the five best video game romances.
Tomorrow you get to hear Ethos speak about… oh wait, I can’t tell you! Just be here. And by the way, the Thursday edition of Hey! Look! Listen! has been delayed. Sorry. GOODNIGHT FOR NOW!
Tags: I Need A Cigarette, ICO, Video Game Romances
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on Thursday, September 17th, 2009 at 10:59 pm and is filed under Romance Week.
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4 Responses to ““I Need A Cigarette” – Love Story Hits Countdown: #3”
September 18, 2009 at 7:52 am
I mean yes, he was too unconscious to have had this following conversation, and in the end it didn’t matter whether she got on the boat or not (which seems a bit of a cop out). But c’mon, I don’t understand how this didn’t get a massive “MISSED OPPORTUNITY” tag.
WOMAN, GET IN THE FUCKING BOAT.
“Oh, you know, there’s this curse.”
“I might turn out exactly like my mother, who you just killed.”
NOT FOR ANOTHER 20 YEARS, I’LL HAVE SOMETHING ON THE SIDE BY THEN.
“I’m doing this for you.”
I DID THIS TO DO YOU.
September 18, 2009 at 10:35 am
I want all my video games to be made by Andogo.
September 18, 2009 at 10:50 am
I might just have to bring Andogo on as a writer for LFoPD
October 3, 2009 at 11:27 am
lot about you
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